- PROJECT: A multiplayer co-op space adventure first-person game from a crack team of senior developers.
- ROLE: Developed world, lore, and narrative delivery systems; created characters and wrote dialogue; assisted with playtesting.
- SKILLS: Internal communication and presentation of creative concepts; tailoring narrative delivery systems to accommodate and resonate with player experience.
I worked on Void Crew, a newly announced co-op space adventure developed by Hutlihut Games and published by Focus Entertainment. Check out the reveal trailer below!
As the primary writer and narrative designer on the project, I was responsible for fleshing out large parts of the game’s world, including characters, factions, and lore, as well as producing a majority of in-game dialogue, environmental descriptions, and other textual elements. I also helped conceptualize key narrative delivery systems through research, mock-ups, slide decks, and other internal presentations.
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